A downloadable game

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I worked with Unity 3D, programmed it with C# during Prof. Frank Gabler's Technology II class of our XR program. Firstly I put together some assets I created previously, then, modified them to be fit to the style. I created new assets(model, rig, texture, animation) when needed and used some free environment assets(trees, mushrooms, swamp assets). Player Character animations are taken from Mixamo and edited accordingly. Some assets have been made in unity and animated. Programmed with C#, practiced 6 different design patterns.  Still developing from time to time. Music: Berk Gümüşterazili


Move the player with W, S keys, and Rotate with the mouse, Run withholding the key Shift.

Big parasites deal damage.

Find the shack and get the Shoes with the E key and be able to enter.

With shoes, you can crush or kick them by pressing the R key if you have the shoes.

If you walk over their backs, it is easier to defeat them.

Get the Key, get the Candles. You can hit the enemies with the Candles by pressing the F key.

Do not activate the elevator yet, go out and beat bugs.

I extended it a bit because the battle inside the house is problematic. Get health from the chest box.

Activate the Elevator, go down.

//

on scene change waypoints aren't seen. Health doesn't decrease.

//More particle implementation and new states needed.

//ground detection should be with distance for being out of navmesh.


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Click download now to get access to the following files:

ParasiteNightmare.rar 36 MB